Thursday, October 1, 2009

Guild Personalities

GMs and those who have raided long enough will get this. The rest of you can just take my word for it. You raid with these people. You work with these people. These people are closer than your family. You should worry.

The GM- He/She’s sacrificed his health, friends, relationships and probably a couple of jobs to drag you through new content. When the guild isn’t performing, these decisions are in question. Prone to shooting sprees, forum flame wars, and the rapid advancement/gearing of whatever toon the guild “needs”. If you can keep your mouth shut and bide your time, he/she might lose it and quit before you get gkicked. Still, you do like the guy/girl. Or did. Before he/she went crazy. See drunks, below.

The GM's Significant Other - Okay, so he was going to have to quit but he tricked his SO into playing. She loves it. She's terrible. You'll effectively 24 man every boss. Count on 4 constructs in the raid, every attempt. She plays a Belf.

The Raid Leader - When you stand in the flames, he dies a little bit inside.

The Heir Apparent - When the GM goes psycho, ninjas the bank, and gdisbands, you're the guy the guild is gonna look to to to fix the mess. You see it coming. You can't decide if ritual suicide or being the new gm would be more painful.

The Positive Officer - “That was great. Just great. You know, only 5% of guilds have even made it to Supremus, and getting him down to 67% on the second attempt is hawt.” See Stoners, below.

The Negative Officer - “Jesus Christ why are there corpses under all these goddamn volcanoes? It’s Supremus for %@*@s’s sake. GET OUT OF THE DAMN FLAME!” See Drunks, below.

The Healing Officer - Has this job because, as the newest officer who plays a healer, he’s stuck with it.

The Hunter Class Lead - Will tell you that it does actually require skill and preparation to play a hunter well in the end game. Lies frequently.

Metermaid - He's got meters running. Always. Asks for meter postage whenever he's in the top 5, which is rare, as his focus on the meters is preventing him from seeing the volcano he's pathing towards. Pulls aggro. Has yet to realize that 0 health returns 0 dps. If he's healing, you might as well just put him on raid, he's gonna heal them anyway.

Stratman - Has read every strategy on the entire Internet for every boss. Unable to think critically. Knows where his talk key is. Hated by the officers. Likely to play a hunter or mage. If this is also Chick With Accent, below, guild will probably collapse.

The Gay Guy - Affects the gay accent for effect. Upgrade decisions tend to involve lengthy discussions about gear appearance. Learned to use the dressing room function before the ‘v’ key.

The Stay At Home Mom - She’s around children all day and craves adult conversation. Babbles incessantly in vent, forgetting that adult conversation doesn’t usually begin with, “So I was talking to (insert name of four-year-old child) and he says…” Well liked, but frequently muted.

Mr. Mikeless - Has a microphone. Hears the conversation and directions. Once wiped the raid because he started talking and most folks alt-tabbed to see who the hell was speaking. May be your best player.

The Kid - So, you messed up on this guy’s interview and nobody noticed that he was 12. But, he can play. And if he gets a little bit excited when boobies are getting talked about? Hey, he’s young.

The Backbone - Plays a tank. Doesn't have much to say. Made an error once in SSC, or so you heard. Will disconnect when Gorefiend is at 30% and keep aggro while offline for the rest of the fight. Has never said anything negative to the healers. Ever. GL with your progression without one of these. Hates the prima donnas.

The Other kid - Remember that accountant you interviewed for the fury warrior position? And how you wondered how he’d make time to raid during tax season? He couldn’t. His eleven year old daughter took over about that time. She’s been raiding since. Mages, that’s an eleven year-old girl owning you night after night.

The Hunter Who Doesn't Do His Homework - Always good for insightful commentary and clever observation just after a wipe. "Holy Crap Man! I was just standing and shooting and this damn VOLCANO popped on me! When did they put in those volcanoes?"

The Prophet - Kept insisting that you were going to need a melee group for BT, despite the fact hat melee was dreadful for SSC/BT. Badgered the management until they broke. Plays a rogue. Shreds. Loved by the Most Devout.

The Most Devout - This is the guy who gets to play an off-spec in a big-boy raid. He's the fury warrior, the boomkin, or the enhance shammy. He cannot believe that some fate is letting him have this much fun that he's afraid it will all come crashing down. Prays devoutly to his favorite deity that the guild won't collapse because he'll never have THIS much fun again. Ever.

The Drunks - The core of your guild. As raid progresses, their voices in vent are getting just ever so slightly slurre

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